Tap Tap Rhythm game for iOS or Android

This will be a 2D game for iOS or Android device. In this game, users can play "taps" (tapped rhythm patterns) in gameplay similar to the Guitar Hero games. The visual aspect of the gameplay may be artistically determined by the team.

IMPORTANT: This project does not have a formal industry or faculty mentor and is student team managed and directed.

Objectives


Deliverables: Game project and working 3 and 4 rail tap game that runs on iOS or Android (Android preferred). 

Requirements:

  • Playback tapped rhythm patterns synced with music
  • Game UI must display score and other stats 
  • Game UI must have several different modes for "Hot Streaks" (amount of time or taps without a miss), to build the excitement
  • During the Hot Streak modes, scoring increases and graphics should change
  • When the user misses, the scoring resets to normal
  • Game Over feature if player misses too many (optional)
  • At the end of a game, the user can view their stats (hits, misses, longest streak, etc

IMPORTANT: The focus should be on development, not asset creation. Unity and Unreal have asset collections, many free. Other free game assets are available online. Do not spend time creating assets (this is a CS course, after all). Reimbursement for up to $100 per person per term for any Capstone expense is available from COE.

IMPORTANT: This project does not have a formal industry or faculty mentor and is student team managed and directed. If you choose this project for a one-term Capstone such as CS 467, make sure to manage the deliverables for that time frame. Alternatively, if you choose this project for a 3-term capstone (such as CS 461, 462, and 463) you will be expected to make the project more robust (and to determine how best to do this). The Instructor and TAs are available to answer any questions you may have about the project or provide resources, etc.

Motivations


Currently, the genre of rhythm games feels "tapped out". It is time for a creative new take on the gameplay.

Qualifications


Minimum Qualifications:

Some experience with game development OR strong desire to make games.

Preferred Qualifications:

Unity c# iOS Android


Details


Project Partner:

William Pfeil

NDA/IPA:

No Agreement Required

Number Groups:

1

Project Status:

Accepting Applicants

Website:
DropDStudios.com
Video:
https://www.youtube.com/watch?v=UCCkHLGI0J8
Keywords:
GamingUnityAndroidiOSMusicTapRhythm3D
Card Image Capstone