AR Arcade Classics
You will recreate one or more classic arcade games in Augmented Reality and/or Virtual Reality. You choose the game(s). You choose AR, VR, or both!
IMPORTANT: This project does not have a formal industry or faculty mentor and is student team managed and directed.
Objectives
Choose from a long list of arcade classics such as Pac Man, Space Invaders, Asteroids, Battlezone, Galaga, Defender, and so many more! Code a replica of the game that plays on an iOS or Android device using AR or VR.
IMPORTANT: The focus should be on development, not asset creation. Unity and Unreal have asset collections, many free. Other free game assets are available online. Do not spend time creating assets (this is a CS course, after all). Reimbursement for up to $100 per person per term for any Capstone expense is available from COE.
IMPORTANT: This project does not have a formal industry or faculty mentor and is student team managed and directed. If you choose this project for a one-term Capstone such as CS 467, make sure to manage the deliverables for that time frame. Alternatively, if you choose this project for a 3-term capstone (such as CS 461, 462, and 463) you will be expected to make the project more robust (and to determine how best to do this). The Instructor and TAs are available to answer any questions you may have about the project or provide resources, etc.
Motivations
Retro arcade games are cool... AR is cool... VR is cool also...
Qualifications
Minimum Qualifications:
None Listed Preferred Qualifications:
None Listed
Details
Project Partner:
William Pfeil
NDA/IPA:No Agreement Required
Number Groups:1
Project Status:Accepting Applicants
Keywords:GamingVirtual Reality (VR)Augmented Reality (AR)