Engineering Simulations with Game Development Tools - Earth Environments

Software Engineering
Education
Open Source

This project facilitates the easy creation of a series of earth like environments in which to test vehicular simulations implemented by our sister team. It uses the Bevy game engine (https://bevyengine.org/) to realize these environments in a lightweight and efficient context. Specifically, it acts as a library that allows developers to place hex tiles representing urban, forest, and ocean settings. Developers can stitch these together manually using a simple programming interface, or they can utilize procedural generation to create an arrangement of tiles even more quickly. Check back later for an open source repository. We're currently cleaning up the code and will publish sometime around the end of the 2023 term.

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Artifacts

Name Description
Project Demonstration A presentation about the features and capabilities of the project, as well as the development process and future possibilities.   Link